The Wiert Corner – irregular stream of stuff

Jeroen W. Pluimers on .NET, C#, Delphi, databases, and personal interests

  • My work

  • My badges

  • Twitter Updates

  • My Flickr Stream

    20140508-Delphi-2007--Project-Options--Cannot-Edit-Application-Title-HelpFile-Icon-Theming

    20140430-Fiddler-Filter-Actions-Button-Run-Filterset-now

    20140424-Windows-7-free-disk-space

    More Photos
  • Pages

  • All categories

  • Enter your email address to subscribe to this blog and receive notifications of new posts by email.

    Join 1,329 other followers

Dodgy Coder: Coding tricks of game developers

Posted by Jeroen Pluimers on 2012/04/26

Some very interesting tips from game development that apply juts as well to general software development.

On code health:

Now I always try to dig right down to the root cause of a bug, even if a simple, and seemingly safe, patch is available. I want my code to be healthy. If you go to the doctor and tell him “it hurts when I do this,” then you expect him to find out why it hurts, and to fix that.

Though tools like SourceMonitor can help you track your code health, the best tool is between your ears.

–jeroen

via: Dodgy Coder: Coding tricks of game developers.

One Response to “Dodgy Coder: Coding tricks of game developers”

  1. François said

    “the best tool is between your ears”. I would agree with that, except that sometimes you wonder if there is actually something there…

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

 
Follow

Get every new post delivered to your Inbox.

Join 1,329 other followers

%d bloggers like this: