Big Ball of Mud | Jeroen on software
Posted by jpluimers on 2014/04/09
Just bumped into this Big Ball of Mud article by (another) Jeroen on software (this Jeroen is Jeroen De Dauw).
It is a very nice article with annotations on the (very old, but still very prevalent Big Ball of Mud design pattern of which a lot of software projects suffer).
I didn’t know about the design pattern yet, but have seen it in so many places, and even helped quite a few of them to become less big, and contain less mud. If the article and paper are tool long, you can read a WikiPedia BBM abstract.
I’m glad that the .NET/Delphi based suite of projects I landed on recently – though containing quite a bit of legacy – is different. Still a lot of improvements to be made, but it is very manageable.
–jeroen






abouchez said
Thanks for sharing…
Premature architecture may be the root of all evil (as optimization is), but no architecture, nor abstraction, will close many doors, and let maintainability be a nightmare, even if not possible.
DDD is one iterative pattern which may be pretty useful to know, and follow if it sounds good for your project.
Some time ago, I’ve written some blog articles about DDD (in SOLID principle landscape), with some proposals for Delphi coders.
See http://blog.synopse.info/post/2014/01/04/Domain-Driven-Design%3A-part-1