The Wiert Corner – irregular stream of stuff

Jeroen W. Pluimers on .NET, C#, Delphi, databases, and personal interests

  • My badges

  • Twitter Updates

  • My Flickr Stream

  • Pages

  • All categories

  • Enter your email address to subscribe to this blog and receive notifications of new posts by email.

    Join 2,481 other followers

console – When is System.IsConsole true in Delphi? – Stack Overflow

Posted by jpluimers on 2021/07/22

Some highlights from [WayBack] console – When is System.IsConsole true in Delphi? – Stack Overflow:

  • Project/Options/Linking/Generate console application and {$APPTYPE CONSOLE} are two separate things. – [WayBack] Andreas Rejbrand.
  • The -cc commandline parameter for dcc32.exe (which could be in your ProjectX.cfg file!) is equivalent to “Generate console application):

    Found it: the executable has been created using dcc32.exe and the dpr / cfg file, the cfg contains a line

    -cc

    which creates a console application. – [WayBack] mjn

  • Note that in Delphi XE2, OSX applications can not use this variable as it is always true. See QC Entry 98956 and Why Does My OSX FireMonkey App Think It Is a Console App ? – [WayBack] mjn

A few notes I have found out myself

The linker option Project/Options/Linking/Generate console application” is the same as “DCC_ConsoleTarget” in the .dproj file:

    <PropertyGroup Condition="'$(Base_Win32)'!=''">
        <DCC_ConsoleTarget>true</DCC_ConsoleTarget>
    </PropertyGroup>

Even setting IsConsole to True does not allocate a new console, so the STD_OUTPUT_HANDLE handle does not work!

The below method in the System unit, then does not show output:

procedure WriteErrorMessage;
{$IFDEF MSWINDOWS}
var
  Dummy: Cardinal;
begin
  if IsConsole then
  begin
    with TTextRec(Output) do
    begin
      if (Mode = fmOutput) and (BufPos > 0) then
        TTextIOFunc(InOutFunc)(TTextRec(Output));  // flush out text buffer
    end;
    // Leave #0 off end of runErrMsg
    WriteFile(GetStdHandle(STD_OUTPUT_HANDLE), @runErrMsg, Sizeof(runErrMsg) - 1, Dummy, nil);
    WriteFile(GetStdHandle(STD_OUTPUT_HANDLE), @sLineBreak[1], 2, Dummy, nil);
  end
  else if not NoErrMsg then
    MessageBoxA(0, runErrMsg, errCaption, 0);
end;

For console output, you have to enable the linker option DCC_ConsoleTarget allocates a console (if not yet allocated), enables the “STD_OUTPUT_HANDLE” handle, and sets IsConsole to True.

–jeroen

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.

 
%d bloggers like this: