The Wiert Corner – irregular stream of stuff

Jeroen W. Pluimers on .NET, C#, Delphi, databases, and personal interests

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Author Archive

WireGuard site-to-site VPN between GL.iNET and pfSense

Posted by jpluimers on 2026/01/12

Some links and notes that might help me getting WireGuard site-to-site VPN working between GL.iNET and pfSense.

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Posted in GL.iNet, GL.iNET GL-SFT1200, Hardware, Network-and-equipment, Power User, VPN, Wireguard | Leave a Comment »

Shrishailya Chavan on X: “@jatinkrmalik Speculation is fine until the entire supply chain starts optimizing for a world that only exists on pitch decks. At some point, physics, cash flow, and grid capacity pull everything back to reality.”

Posted by jpluimers on 2026/01/12

The reason why RAM has become four times more expensive is that a huge amount of RAM that has not yet been produced was purchased with non-existent money to be installed in GPUs that also have not yet been produced, in order to place them in data centers that have not yet been built, powered by infrastructure that may never appear, to satisfy demand that does not actually exist and to obtain profit that is mathematically impossible.

https://x.com/jatinkrmalik/status/2009689523513618887

https://x.com/Shrishailya_5/status/2009879354315288862

https://x.com/Shrishailya_5/status/2009908756830957891

Posted in Uncategorized | Leave a Comment »

Empirical units, π, 𝑒 and 𝜙 (pi, e, and phi)

Posted by jpluimers on 2026/01/09

Being a non-native English speaker and having monaural hearing¹, the first time visiting the USA I thought they mentioned Empirical Units² when they tried to explain miles, feet and other measurement units they use on their island.

Then I learned they are in fact United States customary units but in the USA, they actually name those Imperial Units, implying that the UK still has a very strong influence on the USA. In reality, there are differences³ between Imperial Units and United States customary units to keep things in the USA practical (or lazy if you want), so I will keep calling their system Empirical Units as it is more fit for purpose (can’t name them Freedom Units any more given their Project 2025 regime).

Anyway, quite a while ago there was this cool XKCD “The Maritime Approximation” (image on the right) including only Imperial Units holding for Empirical Units as well: π mph ≈ 𝑒 kn (let’s use ISO unit symbols here, shall we) which is correct to < 0.5%.

Recently, I learned that with the same accuracy, there is a golden ratio between metric and Imperial/Empirical Units: 𝜙 km = 1 mi, also correct to < 0.5%.

Kevlin Henney wrote two great blog posts on these explaining way more background information:

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Posted in LifeHacker, Power User | Leave a Comment »

Fontendo (@Fontendou) / Twitter: Identifying & documenting fonts, obscure and otherwise from video games and other media.

Posted by jpluimers on 2026/01/09

Interesting as I know very little about fonts in Japan and the evolution:

[Wayback/Archive] Fontendo (@Fontendou) / Twitter

Identifying & documenting fonts, obscure and otherwise from video games and other media.

It is by [Wayback/Archive] Kaihatsu (@KaihatsuYT) / Twitter

Creativity through culture, & cultural literacy through games. Type designer in Japan.

Via: [Wayback/Archive] What’s the deal with this font? – YouTube

–jeroen

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Posted in Font, Power User | Leave a Comment »

What was before JPEG? #pcx #shorts – YouTube

Posted by jpluimers on 2026/01/08

I feel old, because I vividly remember the PCX (1985) graphics file format: it was the defacto standard under DOS.

TIFF (1986) was slightly younger, and came from the scanner background resulting in very large files though unlike PCX (which had lossless compression), TIFF supported both lossless and lossy compression.

On Windows and OS/2, you had BMP (1985, lossless initially only black and white).

All three suffered from the same problems: different implementations causing all sorts of compatibility problems

Those were the reason for the implementation of newer file formats for graphics like JPG (1992, lossy) and PNG (1996, lossless).

[Wayback/Archive] What was before JPEG? #pcx #shorts – YouTube – @Vitaskhr

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Posted in Development, History, Software Development | Tagged: , | Leave a Comment »

Triink – low power BLE E-Paper Clock | Hackaday.io

Posted by jpluimers on 2026/01/08

Cool: [Wayback/Archive] Triink – low power BLE E-Paper Clock | Hackaday.io

Video: [Wayback/Archive] Triink Assembly – Hackaday.io Project – YouTube

Via: [Wayback/Archive] atc1441 on Twitter: “Released my project for the @hackaday 2023 Low Power Challenge 2023 to @hackadayio The Triink BLE E-Paper Clock”

–jeroen

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Posted in Arduino, Development, Electronics Development, Hardware Development | Leave a Comment »

A Friendly Introduction to SVG • Josh W. Comeau

Posted by jpluimers on 2026/01/07

SVG can be beautifully crafted XML representing vector graphics with full support for CSS while also supporting raster graphics. [Wayback/Archive] A Friendly Introduction to SVG • Josh W. Comeau explains how you can do that.

Note that in practice most tools generate horrible SVG and CSS.

Via [Wayback/Archive] I finally get how SVGs work – YouTube

--jeroen


[Wayback/Archive] I finally get how SVGs work – YouTube

Posted in Development, Software Development, SVG, Web Development, XML, XML/XSD | Leave a Comment »

How to Do a UDP Ping in Linux

Posted by jpluimers on 2026/01/07

Often connections are TCP based, but sometimes UDP is all you have to test with, so I was quite surprised that testing that was quite forward. The solutions by [Wayback/Archive] How to Do a UDP Ping in Linux works on any platform where you can have nmap or netcat on installed (which by now is almost all platforms including Windows):

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Posted in *nix, *nix-tools, Apple, BSD, Mac OS X / OS X / MacOS, netcat, nmap, Power User, Windows | Leave a Comment »

pierogi engineering – YouTube – search – hard drive

Posted by jpluimers on 2026/01/06

The algorithm got me to the first video of this list: [Wayback/Archive] pierogi engineering – YouTube – search – hard drive

It’s similar to a longer second video that also does balancing using the gyroscopic effect of the moving platters.

Nice!

Video links:

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Posted in 18650, Batteries, Development, Hardware, Hardware Development, HDD, Li-Ion, Power User | Leave a Comment »

A few pfSense quirks I got used to over the years

Posted by jpluimers on 2026/01/06

Everytime when installing a pfSense router from scratch, I seem to re-learn a few of the below quirks. So it was finally time to document them (:

Quite a few of my pfSense configurations are just doing routing between various networks, should not provide DHCP leases and do not always need or have a WAN connected (i.e. they are LAN-only).

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Posted in Communications Development, Conference Topics, Conferences, Cyberchef, Development, DHCP, Encoding, Event, Hardware, HTTP, Internet protocol suite, MikroTik, Network-and-equipment, pfSense, Power User, routers, Software Development, SSH, TCP, TLS, UDP | Tagged: | Leave a Comment »