Archive for the ‘.NET 2.0’ Category
Posted by jpluimers on 2017/02/22
A while ago, I bitched that Microsoft moved away the Windows Update out of the Control panel into a language depended place (in Windows 10 1511 update broke the Hyper-V networking – Fix network connection issues).
Since then I had to maintain too many locales running Windows 10. So here is the batch file:
for /f "delims=" %%A in ('PowerShell -Command "(Get-Culture).Name"') do explorer "%LocalAppData%\Packages\windows.immersivecontrolpanel_cw5n1h2txyewy\LocalState\Indexed\Settings\%%A\AAA_SystemSettings_MusUpdate_UpdateActionButton.settingcontent-ms"
It uses these tricks:
- Set output of a command as a variable (in this case a for loop variable)
- Execute PowerShell script in a .bat file
- PowerShell Get-Culture (which gets a .NET CultureInfo instance)
- CultureInfo.Name property (which has the nl-NL, en-US, etc codes in it)
It replaced this simple batch-file which has worked for like 10 years:
%windir%\System32\rundll32.exe url.dll,FileProtocolHandler wuapp.exe
–jeroen
via: Windows Update Shortcut – Create in Windows 10 – Windows 10 Forums
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Posted in .NET, .NET 1.x, .NET 2.0, .NET 3.0, .NET 3.5, .NET 4.0, .NET 4.5, Batch-Files, CommandLine, Development, Power User, PowerShell, Scripting, Software Development, Windows, Windows 10 | Leave a Comment »
Posted by jpluimers on 2016/12/15
Without dsquery installable, I had to query an ActiveDirectory spanning two domains.
Here are some links that helped:
–jeroen
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Posted in .NET, .NET 2.0, .NET 3.0, .NET 3.5, .NET 4.0, .NET 4.5, C#, C# 2.0, C# 3.0, C# 4.0, C# 5.0, C# 6 (Roslyn), Development, Software Development | Leave a Comment »
Posted by jpluimers on 2016/11/03
The #Fellows | Unity IoC container: tips, tricks and dirty hacks post is a very readable and to-the-point introduction to Unity IoC focussing on Dependency Injection. Implementation details of various IoC/DI frameworks differ, so some keywords:
- Container
- InjectionConstructor
- InjectionProperty
- Inversion of Control
- Named registration (or keyed registration)
- PerResolveLifetimeManager
- Register
- RegisterType
- Resolve
- ResolvedParameter
–jeroen
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Posted in .NET, .NET 2.0, .NET 3.0, .NET 3.5, .NET 4.0, .NET 4.5, C#, C# 3.0, C# 4.0, C# 5.0, C# 6 (Roslyn), Development, Software Development | Leave a Comment »
Posted by jpluimers on 2016/09/21
It’s been in the System.Array class forever, but remarkably few people do know that it can throw you a NotSupportedException (for instance when calling Add, Insert, Remove, etc).
It does because it implements IList, but not all methods implemented from IList are valid.
And it also indicates that, as the IList Properties allows for IsFixedSize to return false.
A similar case is there for IsReadOnly: then you cannot even modify the values.
Ever since I started teaching .NET/C# classes almost 15 years ago, I warned:
beware when you use IList as not everybody implements all methods.
–jeroen
via:
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Posted in .NET, .NET 1.x, .NET 2.0, .NET 3.0, .NET 3.5, .NET 4.0, .NET 4.5, C#, C# 1.0, C# 2.0, C# 3.0, C# 4.0, C# 5.0, C# 6 (Roslyn), Development, Software Development | Leave a Comment »
Posted by jpluimers on 2016/08/18
Empty arrays are not used often as arrays usually are about the presence data, not about the absence.
Here are two ways based on the int data type in C# (the original [WayBack] examples [WayBack] are using string, but since string itself is also a kind of array…):
Specify a size of zero:
int[] a = new int[0];
Specify an empty initialisation:
int[] a = new int[] { };
Though many people think arrays are a thing of the past, I think it is one of the first generic types and have their place. For one, enumerating over arrays using foreach is a lot faster in many environments than enumerating over other data types. Another thing is that the fixed nature of arrays can be very beneficial in setting constraints.
That’s why I like the balanced view from Eric Lippert [WayBack] in Arrays considered somewhat harmful – Fabulous Adventures In Coding – Site Home – MSDN Blogs [WayBack]
–jeroen
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Posted in .NET, .NET 1.x, .NET 2.0, .NET 3.0, .NET 3.5, .NET 4.0, .NET 4.5, C#, C# 1.0, C# 2.0, C# 3.0, C# 4.0, C# 5.0, C# 6 (Roslyn), Development, Software Development | Leave a Comment »