The Wiert Corner – irregular stream of stuff

Jeroen W. Pluimers on .NET, C#, Delphi, databases, and personal interests

  • My badges

  • Twitter Updates

  • My Flickr Stream

  • Pages

  • All categories

  • Enter your email address to subscribe to this blog and receive notifications of new posts by email.

    Join 1,861 other subscribers

Archive for the ‘C# 1.0’ Category

.NET/C# – opposite of Path.Combine: remove trailing DirectorySeparatorChar

Posted by jpluimers on 2014/01/01

For a project, I needed to strip the potential Path.DirectorySeparatorChar and Path.AltDirectorySeparatorChar.

Where Path.Combine will combine two paths and insert the DirectorySeparatorChar, I could not find the opposite, so I wrote this little piece of code:

using System.IO;

namespace BeSharp.IO
{
    public class PathHelper
    {
        public static string RemoveTrailingDirectorySeparators(string directory)
        {
            string result = directory.TrimEnd(Path.AltDirectorySeparatorChar, Path.DirectorySeparatorChar);
            return result;
        }
    }
}

–jeroen

via:

Posted in .NET, .NET 1.x, .NET 2.0, .NET 3.0, .NET 3.5, .NET 4.0, .NET 4.5, C#, C# 1.0, C# 2.0, C# 3.0, C# 4.0, C# 5.0, Development, Software Development | Leave a Comment »

.NET/C#: System.Environment.GetLogicalDrives Method is identical to System.IO.Directory.GetLogicalDrives

Posted by jpluimers on 2013/12/26

My mental association with getting LogicalDrives was always the System.IO namespace, so I’ve always used Directory.GetLogicalDrives Method (System.IO) .

Recently I bumped into Environment.GetLogicalDrives Method (System), and discovered it has been available for the same time: since .NET 1.x.

I was not so much amazed that these methods return exactly the same data, but that they have identical code. Not just a single call to some common code: their code is the same, line by line. In .NET 4, they have the code below. Read the rest of this entry »

Posted in .NET, .NET 1.x, .NET 2.0, .NET 3.0, .NET 3.5, .NET 4.0, .NET 4.5, C#, C# 1.0, C# 2.0, C# 3.0, C# 4.0, C# 5.0, Development, Software Development | Leave a Comment »

.net – xcopy ASP.NET / WinForms deployment: find common location to access relative files to it (via: Stack Overflow)

Posted by jpluimers on 2013/12/25

StackOverflow user Joe (sorry, no last name) helped me big time by answering my question on Business logic shared by ASP.NET / WinForms: find the location of the assembly to access relative files to it.

Before showing the code at the bottom of this blog post, let me explain the question in more detail:

Basically I was in the midst of refactoring some ‘inherited’ business logic code that – before refactoring – for the ASP.NET side needs to be initialized with an absolute path, but on the WinForms / WPF side only with a relative path to a GetExecutingAssembly directory.

To ease xcopy deployment, I wanted all configuration settings to be relative. But I hadn’t found a common means for these platforms to obtain a directory usable as a root for accessing relative files.

That way I could put identical settings in both the Web.config and App.config, heck even generate them based on a common fragment, whithout having to hard-code absolute path names.

I knew about Assembly.GetExecutingAssembly, but in ASP.NET that location is not where the web site is (both IIS and the WebDevelopment server make use of temporary locations to store the assemblies).

ASP.NET does have Server.MapPath and HostingEnvironment.MapPath, but I didn’t want to make the business logic depend on ASP.NET.

Joe came up with this solution, which works dandy: Read the rest of this entry »

Posted in .NET, .NET 1.x, .NET 2.0, .NET 3.0, .NET 3.5, .NET 4.0, .NET 4.5, ASP.NET, C#, C# 1.0, C# 2.0, C# 3.0, C# 4.0, C# 5.0, Development, F#, Prism, Software Development, VB.NET, VB.NET 10.0, VB.NET 11.0, VB.NET 7.0, VB.NET 7.1, VB.NET 8.0, VB.NET 9.0, Web Development | Leave a Comment »

Attach attach a debugger to a WebService (via: Stack Overflow)

Posted by jpluimers on 2013/12/10

Some things you have done for ages, are already phrased so nicely, the only thing you can do is quote.

Thanks Dave Coulter:

You can attach the Visual Studio debugger to a process by:

Debug > Attach to Process > Attach Read the rest of this entry »

Posted in .NET, .NET 1.x, .NET 2.0, .NET 3.0, .NET 3.5, .NET 4.0, .NET 4.5, C#, C# 1.0, C# 2.0, C# 3.0, C# 4.0, C# 5.0, Development, Software Development, Visual Studio 11, Visual Studio 2002, Visual Studio 2003, Visual Studio 2005, Visual Studio 2008, Visual Studio 2010, Visual Studio and tools | Leave a Comment »

.NET Framework 1.1 and Visual Studio .NET 2003 support ended 20131008 (via: Microsoft Support Lifecycle)

Posted by jpluimers on 2013/11/27

WorPress did it again to me:

2013/10/08; Missed schedule

Anyway:

If you still have a coded base in the .NET Framework 1.1 / Visual Studio 2003, then you should note that after 20131008, the extended support has ended.

Though the introduction of both feels like yesterday to lots of us, they have been supported for more than 10 years. An era has ended. Time to move on to newer versions has passed long ago.

The next important date is about 2.5 years from now: 2016-04-12, when the support for the .NET Framework 2.0 and Visual Studio 2005 ends.

From the Microsoft Support Lifecycle: .NET Framework 1.1 and Microsoft Support Lifecycle: Visual Studio .NET 2003 pages (I formatted the dates into YYYY-MM-DD): Read the rest of this entry »

Posted in .NET, .NET 1.x, C#, C# 1.0, Development, Missed Schedule, SocialMedia, Software Development, Visual Studio 2003, Visual Studio and tools, WordPress | Leave a Comment »

Tables with SQL Server and .NET data types

Posted by jpluimers on 2013/10/23

Thanks StackOverflow users George Stocker for asking, Örjan Jämte and Sir Crispalot for answering.

Below is the SQL Server 2012 table, in which I added links to the various data types.

I also added two columns with linked references to the types from the  C# data typesC# KeywordsReference Tables for Types (C# Reference) and Data Type Summary (Visual Basic).

One of the things I need to check is against the LINQ SQL-CLR Type Mapping.

It is very important to keep in mind that in SQL, each combination of precision and digits gets you a different decimal type, and all of them are different from the .NET decimal type. See for instance the answers on these questions:

Read the rest of this entry »

Posted in .NET, .NET 2.0, .NET 3.0, .NET 3.5, .NET 4.0, .NET 4.5, Algorithms, C#, C# 1.0, C# 2.0, C# 3.0, C# 4.0, C# 5.0, Database Development, Development, Floating point handling, Software Development, SQL Server, SQL Server 2005, SQL Server 2008, SQL Server 2008 R2, SQL Server 2012 | Leave a Comment »

.NET/C#: Type.IsSubclassOf Method versus Type.IsAssignableFrom

Posted by jpluimers on 2013/10/22

Every once in a while, you will have to do is checks using reflection.

Basically there are two methods:

Thanks to Ani and Werner Beroux for explaining the difference in more detail on StackOverflow, I added some extra links:

To check for assignability, you can use the Type.IsAssignableFrom method:

typeof(SomeType).IsAssignableFrom(typeof(Derived))

This will work as you expect for

but not when you are looking for ‘assignability’ across explicit / implicit conversion operators.

To check for strict inheritance, you can use Type.IsSubclassOf:

typeof(Derived).IsSubclassOf(typeof(SomeType))

–jeroen

via: c# – How to check if a class inherits another class without instantiating it? – Stack Overflow.

Posted in .NET, .NET 1.x, .NET 2.0, .NET 3.0, .NET 3.5, .NET 4.0, .NET 4.5, C#, C# 1.0, C# 2.0, C# 3.0, C# 4.0, C# 5.0, Development, Software Development | Leave a Comment »

.NET/C#: check for exact type: simple things are always a good solution (via: Stack Overflow)

Posted by jpluimers on 2013/10/17

A while ago, I bumped into a situation where someone had tried to solve the problem below with a convoluted reflection based solution for this seemingly simple problem:

class A {}
class B : A {}
B b = new B();
if(b is A) // this should return false

And indeed the solution is simple: replace the “b is a” with this:

b.GetType() == typeof(A)

Thanks StackOverflow users ChaosPandion and John K.

–jeroen

via c# check for exact type – Stack Overflow.

Posted in .NET, .NET 1.x, .NET 2.0, .NET 3.0, .NET 3.5, .NET 4.0, .NET 4.5, C#, C# 1.0, C# 2.0, C# 3.0, C# 4.0, C# 5.0, Development, Software Development | Leave a Comment »

A small table that shows differences between decimal, double and float (Single)

Posted by jpluimers on 2013/10/16

Though you programmers all should have read What Every Computer Scientist Should Know About Floating-Point Arithmetic.

But I know you don’t, so below is a small difference on which floating point comparisons fail when using float (f, Single), double (d) and decimal (m, money) values in C#:

0.1 fd_cast_none fd_cast_up fm_cast_none dm_cast_none
0.3 fd_cast_none fd_cast_up fm_cast_none dm_cast_none
0.7 fd_cast_none fd_cast_up fm_cast_none dm_cast_none
0.5 fm_cast_none dm_cast_none
0.9 fd_cast_none fd_cast_up fm_cast_none dm_cast_none

The can help you decide what kind of floating point type you want to use, for instance to answer c# – When should I use double instead of decimal? – Stack Overflow.

I specifically choose the values 0.1, 0.3, 0.5, 0.7 and 0.9 to stress the difference between binary and decimal representations. Apart from the decimal type, you cannot store these decimal values in a binary representation. You can see the decimal representation for a double using the DoubleConverter class (thanks Jon Skeet!)

If you are have a problem that isn’t suite for floating point, then don’t use it. Use rational types, IntXBigInteger or Complex from the System.Numerics namespace, or arbitraty precision floating point numbers.

The failing methods are part of a bigger DecimalDoubleSingleTestProject, for which you will find the source at BeSharp.net repository (you can browse the sources, and access it through SVN and TFS).

That project contains more checks (see the table at the end which includes 0.100000000001 and 0.1222222222222222222221 based on the accuracy you can get with float/double/decimal) and the failing/succeeding methods are the same.

This is what the failing fd_cast_none, fd_cast_up, fm_cast_none and dm_cast_none methods do:

//...
    [TestClass]
    public class UnitTestBase
    {
        protected float f { get; private set; }
        protected double d { get; private set; }
        protected decimal m { get; private set; }
//...
        public void TestMethod_fd_cast_none()
        {
                Assert.AreEqual(f, d);
        }
//...
        public void TestMethod_fd_cast_up()
        {
                Assert.AreEqual((double)f, d);
        }
//...
        public void TestMethod_fm_cast_none()
        {
                Assert.AreEqual(f, m);
        }
//...
        public void TestMethod_dm_cast_none()
        {
                Assert.AreEqual(d, m);
        }
    }

The methods seem to succeed, but that is just the deceiving part: when you carefully select the values you compare, all checks will eventually fail.

The table at the end shows some more literals that fail other tests. It is caused by all these types have different storage formats.

<h3>Conclusion</h3>

When comparing floating point literals, make sure they are of the same type, and select the type according to what precision or representation features you need.

Note this gets even worse when you start calculating with floating points. You will almost always loose accuracy, watch rounding errors and you cannot even do direct AreEqual comparisons any more. Read the articles by Eric Lippert tagged floating+point+arithmetic – Fabulous Adventures In Coding.

--jeroen

Full table:

0.1 fd_cast_none fd_cast_up fm_cast_none dm_cast_none
0.3 fd_cast_none fd_cast_up fm_cast_none dm_cast_none
0.5 fm_cast_none dm_cast_none
0.7 fd_cast_none fd_cast_up fm_cast_none dm_cast_none
0.9 fd_cast_none fd_cast_up fm_cast_none dm_cast_none
0.100000000001 fd_cast_none fd_cast_up fm_cast_none fm_cast_up dm_cast_none
0.300000000003 fd_cast_none fd_cast_up fm_cast_none fm_cast_up dm_cast_none
0.500000000005 fd_cast_none fd_cast_up fm_cast_none fm_cast_up dm_cast_none
0.700000000007 fd_cast_none fd_cast_up fm_cast_none fm_cast_up dm_cast_none
0.900000000009 fd_cast_none fd_cast_up fm_cast_none fm_cast_up dm_cast_none
0.1222222222222222222221 fd_cast_none fd_cast_up fm_cast_none fm_cast_up dm_cast_none dm_cast_up
0.3222222222222222222223 fd_cast_none fd_cast_up fm_cast_none fm_cast_up dm_cast_none dm_cast_up
0.5222222222222222222225 fd_cast_none fd_cast_up fm_cast_none fm_cast_up dm_cast_none dm_cast_up
0.7222222222222222222227 fd_cast_none fd_cast_up fm_cast_none fm_cast_up dm_cast_none dm_cast_down dm_cast_up
0.9222222222222222222229 fd_cast_none fd_cast_up fm_cast_none fm_cast_up dm_cast_none dm_cast_up
144444444444444444444.1 fd_cast_none fd_cast_up fm_cast_none fm_cast_up dm_cast_none dm_cast_down dm_cast_up
344444444444444444444.3 fd_cast_none fd_cast_up fm_cast_none fm_cast_up dm_cast_none dm_cast_up
544444444444444444444.5 fd_cast_none fd_cast_up fm_cast_none fm_cast_up dm_cast_none dm_cast_up
744444444444444444444.7 fd_cast_none fd_cast_up fm_cast_none fm_cast_up dm_cast_none dm_cast_up
944444444444444444444.9 fd_cast_none fd_cast_up fm_cast_none fm_cast_up dm_cast_none dm_cast_up

Posted in .NET, .NET 1.x, .NET 2.0, .NET 3.0, .NET 3.5, .NET 4.0, .NET 4.5, Algorithms, C#, C# 1.0, C# 2.0, C# 3.0, C# 4.0, C# 5.0, Development, Floating point handling, Jon Skeet, Software Development | Leave a Comment »

.NET/C#: suffixes for compiler number literals (via: Stack Overflow)

Posted by jpluimers on 2013/10/15

A long while I avoided using suffixes to force the C# compiler into a specific type and – like Marc Gravell – used type-catst like (decimal)3.1415. I found out the hardway: it doesn’t work all the time.

(decimal)1.000000000000001 evaluates to 1 whereas
1.000000000000001m evaluates to 1.000000000000001.
In the former case, the computer parses the literal as a double and then casts it to a decimal. – Joe Albahari Apr 15 ’11 at 6:02

My main reason for using the casts was that I kept forgetting the suffixes needed to force a literal to be of a specific type. Hence this post.

The suffixes and casts are not limited to use in consts: any place where a numeric literal is used, you can use a suffix to force a compile time type.

Though documented in sections 2.4.4.2 Integer literals (C#) and 2.4.4.3 Real literals (C#) of the C# standard and appendix C. Grammar (C#). That standard does not contain a comprehensive list, much after I wrote this post I found Value Types Table (C# Reference).

This post only lists the C# suffixes. Abel Braaksma published a blog entry Overview of type suffixes in C# and VB.Net.

StackOverflow user  sixlettervariables has this (slightly) edited list:

var y = 0f; // y is single/float
var z = 0d; // z is double
var r = 0m; // r is decimal
var i = 0U; // i is unsigned int
var j = 0L; // j is long (note capital L for clarity)
var k = 0UL; // k is unsigned long (note capital L for clarity)

Some more background info: Read the rest of this entry »

Posted in .NET, .NET 1.x, .NET 2.0, .NET 3.0, .NET 3.5, .NET 4.0, .NET 4.5, Algorithms, C#, C# 1.0, C# 2.0, C# 3.0, C# 4.0, C# 5.0, Development, Floating point handling, Software Development | Leave a Comment »