The Wiert Corner – irregular stream of stuff

Jeroen W. Pluimers on .NET, C#, Delphi, databases, and personal interests

  • My badges

  • Twitter Updates

  • My Flickr Stream

  • Pages

  • All categories

  • Enter your email address to subscribe to this blog and receive notifications of new posts by email.

    Join 2,804 other followers

The IDEA project – an ongoing series of nonverbal algorithm assembly instructions

Posted by jpluimers on 2021/12/10

I wonder how many new algorithms were added, as the first 6 were really impressive: [WayBackIDEA on Twitter: “Excited to announce the IDEA project – an ongoing series of nonverbal algorithm assembly instructions: https://t.co/zOAyfOAv3l… https://t.co/epQfBBdzdF”

While originally scheduling this, these were added:

  • [WayBack] GIFT WRÄPPING

    The gift wrapping algorithm is an algorithm for computing the convex hull of a set of points, the smallest area containing all points that has no inward-pointing dents. You get a similar result when putting a rubber band around some nails in the wall!

  • [WayBack] KVICK SÖRT

    Quicksort is an efficient sorting algorithm based on a divide and conquer approach. Choosing the dividing element at random is a good strategy to avoid bad worst-case runtime.

  • [WayBack] BOGO SÖRT

    Bogo sort, also known as stupid sort, is a simple, but highly inefficient sorting algorithm, which simply shuffles the elements until they are sorted.

  • [WayBack] PUBLIK KEY KRYPTO

    Public-key cryptography can be used for (at least) two purposes: A person’s public key can be used to send encrypted messages to the keys’ owner.

This in addition to the already existing ones:

  • [WayBack] BINÄRY SEARCH

    Binary search is a fast algorithm for finding the position of a value within a sorted array. It reflects the way people intuitively guess numbers by repeatedly asking Is your number bigger or smaller than x?

  • [WayBack] MERGE SÖRT

    Merge sort is a recursive sorting algorithm based on a divide and conquer approach.

  • [WayBack] BÄLÄNCE TREE

    An AVL tree is a datastructure which guarantees fast search, insertion, and deletion of items. It’s a self-balancing variant of the _binary search tree_.

  • [WayBack] GRÅPH SKÄN

    The graph scan algorithm traverses all reachable nodes in a graph. Its behaviour can be changed by plugging in different datastructures:

  • [WayBack] ONE STRÖKE DRÅW

    This page describes Fleury’s algorithm, an elegant method to find an Eulerian path in a graph — a path which visits every edge exactly once.

–jeroen

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.

 
%d bloggers like this: