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Jeroen W. Pluimers on .NET, C#, Delphi, databases, and personal interests

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Archive for the ‘iOS Development’ Category

Improve Android and iOS debug compilation speed – grijjy blog – Set the Debug information option to Limited Debug information

Posted by jpluimers on 2018/04/12

If you develop mobile apps with Delphi, you know it: compiling for Android and iOS is sloooooooooooooow, especially for debug builds. This little tip makes compiling Debug builds much faster……

Set the Debug information option to Limited Debug information

When I read a thing like that, I always think “how come I never thought about that before?” Well done Erik!

[WayBackImprove Android and iOS debug compilation speed – grijjy blog

via: [WayBack] Here’s a quick tip to improve the compilation speed of debug builds for iOS and Android… – Erik van Bilsen – Google+


Posted in Android, Delphi, Development, iOS Development, Mobile Development, Software Development | Leave a Comment »

How-To: Create a free Apple developer account for sideloading apps | 9to5Mac

Posted by jpluimers on 2017/02/16

Interesting: Starting with Xcode 7, Apple made it possible to sideload apps on the iPhone, iPad, and Apple TV using a free Apple ID. Although a paid developer account is still required to deploy apps to the App…: How-To: Create a free Apple developer account for sideloading apps | 9to5Mac

Posted in Apple TV, Development, iOS, iOS Development, iPad, iPhone, iPod touch, Mobile Development, Power User, Software Development, xCode/Mac/iPad/iPhone/iOS/cocoa | Leave a Comment »

Designer’s guide to DPI

Posted by jpluimers on 2014/08/15

Designer’s guide to DPI.

On retina, Hi-DPI, Android, iOS, scaling, DP, SP, etc.


Posted in Android, Development, iOS Development, Mobile Development, Software Development, User Experience (ux), Windows Phone Development | Leave a Comment »

At #SXSW 2014 this week, Embarcadero Launches Appmethod, A New Multi-Device Development Platform For Native Apps (via: @TechCrunch)

Posted by jpluimers on 2014/03/06

The @appmethod secret.

The @appmethod secret.

Wow. Out of the blue, I just read Embarcadero Launches AppMethod, A New Multi-Device Development Platform For Native Apps | TechCrunch. And I’m impressed.

In short:

At SXSW 2014 (which is running now, its agenda has a schedule from March 7th till March 16th), Embarcadero announces appmethod, to be released in beta on March 18th, 2014 for building native cross platform applications. Many have found out you can apply for the beta at

More and more people are bumping into the appmethod link, for instance on FaceBook, on Google Plus, at Delphi Bistro and #Appmethod starting with the @appmethod secret by Joy Ruff.

Below are a few my observations from following all of the above links. Read them, especially the TechCrunch. I expect interesting posts from others to follow really soon now (:.

I’m only a few hours ahead of you readers, but I’m having a positive vibe just for these reasons: Read the rest of this entry »

Posted in Android, C++, Delphi, Delphi XE5, Development, iOS Development, JSON, Mobile Development, Object Pascal, OS X FMX, Pascal, SOAP/WebServices, Software Development | Tagged: , , | 15 Comments »

Android: manually install Google Play Services 4.2.39 so AllCast and others can stream to Chromecast

Posted by jpluimers on 2014/02/09

Over the years, Google Play Services has started to play a much bigger role, arguably more important than the Android version (also making it impossible to fork Android: Neither Microsoft, Nokia, nor anyone else should fork Android. It’s unforkable. | Ars Technica).

This shows again with the publication of the new Google cast SDK with public Chromecast support release last weak (I think the SDK name being broader than Googlecast means there will be much more to come in the feature).

Though most current Android users are still at version 4.1.32 of the Google Play Services, Google is rolling out a 4.2.39 version to enable that SDK. After it has rolled out to enough devices, then the Play Services library version 15 part of the SDK will be released for Android as well (which will complement the existing support for the iOS and Chrome platforms).

The odd thing: it looks like *some* developers already have this SDK, as AllCast already has been updated and it does not work with Google Play Services 4.1.32, but it does work with Google Play Services version 4.2.39. Below I show you how I tested this, and how to manually upgrade your Android device to use Google Play Services 4.2.39. Read the rest of this entry »

Posted in Android, Android Devices, Chrome, Chromecast, Development, Google, iOS Development, Mobile Development, Nexus 4, Power User, Software Development | 1 Comment »

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