Archive for the ‘.NET’ Category
Posted by jpluimers on 2017/12/13
A nice article [Archive.is] What is thread safety anyway? with a kind reference to the Deadlock Empire translation from C# to Delphi that I made.
In any language, multi-threading is hard, so I really love the quote below:
[WayBack] Multithreading can be hard to do right. The most common point of failure is assuming some code is thread safe when it actually is not... – Dalija Prasnikar – Google+
It reminded me of an old one:
A programmer had a problem. He thought to himself, “I know, I’ll solve it with threads!”. has Now problems. two he
–jeroen
Posted in .NET, C#, Delphi, Development, Fun, Multi-Threading / Concurrency, Quotes, Software Development, T-Shirt quotes | Leave a Comment »
Posted by jpluimers on 2017/12/13
Mads Torgersen shares future thinking of a fast-moving major programming language, C#. Torgersen discusses pattern matching, type classes, discriminated unions and much more.
A cool outlook of things that hopefully make it into the next upcoming major C# release: [WayBack] Herding Nulls and Other C# Stories From the Future
Via:
Slides (of which a few screenshots are below): [WayBack] herding_nulls.pptx
–jeroen
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Posted in .NET, C#, Development, Software Development | Leave a Comment »
Posted by jpluimers on 2017/12/12
LINQ is certainly extraordinarily useful. It brings the power of query expressions to C#, allowing an easy way of getting the data you need from a variety of data sources. Up to now, there hasn’t been a VS debugger for LINQ that gives you the means to visualise the data at every point in the chain. Michael Sorens, a keen LINQ user, describes a third-party tool that now promises to make using LINQ something we can all participate in.…
Great read. [WayBack] LINQ Debugging and Visualization – Simple Talk
Via: [WayBack] LINQ Debugging and Visualisation – Jeroen Wiert Pluimers – Google+
–jeroen
Posted in .NET, Development, LINQ, Software Development | Leave a Comment »
Posted by jpluimers on 2017/12/07
Ah, C. The best lingua franca we have… because we have no other lingua francas. Linguae franca. Surgeons general? C is fairly old — 44 years, now! — and comes from a time when there were possibly more architectures than programming languages. It works well for what it is, and what it is is a relatively simple layer of indirection atop assembly. Alas, the popularity of C has led to a number of programming languages’ taking significant cues from its design, and parts of its design are… slightly questionable. I’ve gone through some common features that probably should’ve stayed in C and my justification for saying so. The features are listed in rough order from (I hope) least to most controversial. The idea is that C fans will give up when I call it “weakly typed” and not even get to the part where I rag on braces. Wait, crap, I gave it away.
Great re-read towards the end of the year: [WayBack] Let’s stop copying C / fuzzy notepad
Via: [WayBack] Old and busted: emacs vs vi. New and hot: Language war, everybody against everybody else. – Kristian Köhntopp – Google+
–jeroen
Posted in .NET, APL, Awk, bash, BASIC, C, C#, C++, COBOL, CoffeeScript, CommandLine, D, Delphi, Development, F#, Fortran, Go (golang), Java, Java Platform, JavaScript/ECMAScript, Pascal, Perl, PHP, PowerShell, PowerShell, Python, Ruby, Scala, Scripting, Software Development, TypeScript, VB.NET, VBScript | 3 Comments »
Posted by jpluimers on 2017/11/02
Quoted in full because even 2.5 years later, it’s just too funny:
- Python: What if everything was a dict?
- Java: What if everything was an object?
- JavaScript: What if everything was a dict *and* an object?
- C: What if everything was a pointer?
- APL: What if everything was an array?
- Tcl: What if everything was a string?
- Prolog: What if everything was a term?
- LISP: What if everything was a pair?
- Scheme: What if everything was a function?
- Haskell: What if everything was a monad?
- Assembly: What if everything was a register?
- Coq: What if everything was a type/proposition?
- COBOL: WHAT IF EVERYTHING WAS UPPERCASE?
- C#: What if everything was like Java, but different?
- Ruby: What if everything was monkey patched?
- Pascal: BEGIN What if everything was structured? END
- C++: What if we added everything to the language?
- C++11: What if we forgot to stop adding stuff?
- Rust: What if garbage collection didn’t exist?
- Go: What if we tried designing C a second time?
- Perl: What if shell, sed, and awk were one language?
- Perl6: What if we took the joke too far?
- PHP: What if we wanted to make SQL injection easier?
- VB: What if we wanted to allow anyone to program?
- VB.NET: What if we wanted to stop them again?
- Forth: What if everything was a stack?
- ColorForth: What if the stack was green?
- PostScript: What if everything was printed at 600dpi?
- XSLT: What if everything was an XML element?
- Make: What if everything was a dependency?
- m4: What if everything was incomprehensibly quoted?
- Scala: What if Haskell ran on the JVM?
- Clojure: What if LISP ran on the JVM?
- Lua: What if game developers got tired of C++?
- Mathematica: What if Stephen Wolfram invented everything?
- Malbolge: What if there is no god?
–jeroen
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Posted by jpluimers on 2017/10/12
I mentioned Asbjørn Heid on wiert.me before. While prepping for the Deadlock Empire workshop at EKON20, I needed a Delphi equivalent for the .NET [Way: Barrier Class (System.Threading)
The game uses that in level deadlockempire.github.io/#H4-Barrier [WayBack].
Edwin van der Kraan found the ThreadBarrier/ThreadBarrier.pas at master · lordcrc/ThreadBarrier implementation via [WayBack] Is there a way to create memory barriers in Delphi? Something like .NET’s System.Threading.Barrier class, java.util.concurrent.CyclicBarrier… – Horácio Filho – Google+
It’s from Asbjoørn who is known as lordcrc on GitHub. Cool stuff!
So yes, there is a Delphi version of If you thought you could do multi-threading, then play “The Deadlock Empire” games. You can find it at https://deadlockempire.4delphi.com/ There are two deadlockempire implementations there:
The workshop was great fun!
This is about a web game focussing on the concurrency issues in multi-threading environments. By the conference there will be a Delphi version of it. At the workshop we will play each round interactively: all attendees play the round followed by a short discussion. This is about collective learning, so the speakers will probably learn… Read More
Source: [Archive.is] If you thought you could do multi-threading, then play “The Deadlock Empire” games – Entwickler Konferenz
–jeroen
Posted in .NET, C#, Delphi, Delphi 10 Seattle, Delphi 10.1 Berlin (BigBen), Delphi XE, Delphi XE2, Delphi XE3, Delphi XE4, Delphi XE5, Delphi XE6, Delphi XE7, Delphi XE8, Development, Software Development | 1 Comment »
Posted by jpluimers on 2017/10/05
It might sound like I’m late in the game, but remember that blog posts are usually scheduled like a year in advance.
So I found out a long time ago (I think it’s Matthijs ter Woord who attended me) about Visual Studio Code.
At the start [WayBack] it was more limited (from memory something like C#, TypeScript, Java Script languages and frameworks Node.js and ASP.NET 5) than my other development environments but now it’s much richer.
It’s based on the Electron framework which I kew from the Atom.io editor and Koush‘s framework Electron Chrome that wraps Chrome Apps in Electron so he ensured Vysor would live after Google will kill Chrome Apps.
Oh it’s free and runs multi-platform which I like a lot (and was one of the reasons to start using Atom.io): Mac OS X, Windows and Linux are supported.
So here are a few links to get started:
I got reminded a while back** that it is now supported by OmniPascal [WayBack] which I like because of my Turbo Pascal -> VAX/VMS -> csh -> Delphi -> AS/400 -> .NET background.
Like Visual Studio Code is updated often, the Omni Pascal blog [WayBack] shows regular updates and I like it a lot better than the Lazarus IDE (I’m not a visual RAD person: I’m a RAD code person) especially the refactorings.
So start playing with it. I will post more about my Visual Studio Code experience in due time.
–jeroen
** via [WayBack] Finally: OmniPascal 0.11.0 released – Implement an interface via key stroke …
Posted in .NET, ASP.NET, C#, Delphi, Development, JavaScript/ECMAScript, Node.js, Omni Pascal, Pascal, Scripting, Software Development, TypeScript, Visual Studio and tools, vscode Visual Studio Code | 1 Comment »
Posted by jpluimers on 2017/10/04
There is so much great stuff in reStructuredText, take for instance [WayBack] reStructuredText Interpreted Text Roles where basically can create your own role (for instance :csharp: or :delphi: roles based on :code: for syntax-highlighted code blocks given the right syntax highlighters).
I got there via this great piece by[WayBack] Chris who answered [WayBack] Inline code highlighting in reStructuredText – Stack Overflow:
Having looked into this some more I stumbled upon the document reStructuredText Interpreted Text Roles. From this document:
Interpreted text uses backquotes (`) around the text. An explicit role marker may optionally appear before or after the text, delimited with colons. For example:
This is `interpreted text` using the default role.
This is :title:`interpreted text` using an explicit role.
It seems that there is a code role, so you can simply type
:code:`a = b + c`
to render an inline code block. To get syntax highlighting you can define a custom role. For example
.. role:: bash(code)
:language: bash
which you can then use like so:
Here is some awesome bash code :bash:`a = b + c`.
Note, the document I link to makes no mention of the version of docutils to which it refers. The code role is not available in docutils 0.8.1 (which is the only version I have to test against).
–jeroen
Posted in .NET, C#, Delphi, Development, Lightweight markup language, reStructuredText, Software Development | Leave a Comment »