Archive for the ‘C++’ Category
Posted by jpluimers on 2026/03/03
A few years back I tweeted [Wayback/Archive] Jeroen Wiert Pluimers @wiert@mastodon.social on Twitter: “@b0rk @jilles_com Acids vs bases.”

It was a kind of tongue-in-cheek reaction (with a way better picture below) to a very valuable post by b0rk (Julia Evans) on both Twitter and Mastodon [Wayback/Archive] Julia Evans on Twitter: “bases” / [Wayback/Archive] Julia Evans: “bases title: bases # we usually…” – Mastodon for two reasons:
- There are various interpretations of bases
- Octal is very important to educate as errors introduced by its support are hard to spot even if you do know about octal.
Back to Julia’s post:
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Posted in *nix, *nix-tools, 68k, 8086, Assembly Language, bash, bash, C, C++, Chemistry, Conference Topics, Conferences, Development, EPS/PostScript, Event, Haskell, History, Java, Java Platform, JavaScript/ECMAScript, Jon Skeet, LifeHacker, Mathematics, PDP-11, Perl, PHP, Power User, Python, science, Scripting, Software Development, x86 | Leave a Comment »
Posted by jpluimers on 2026/02/24
LLM eat a lot of energy and are their hallucination are bad: [Wayback/Archive] LLM-generated passwords ‘fundamentally weak,’ experts say • The Register
Your AI-generated password isn’t random, it just looks that way
…
AI security company Irregular looked at Claude, ChatGPT, and Gemini, and found all three GenAI tools put forward seemingly strong passwords that were, in fact, easily guessable.
…
Basically they are almost as good as the 2007 XKCD “four” number generator, the 2013 XKCD “I’m So Random” or the 2001 Dilbert “nine” number generator further below (don’t read the latter if you dislike Scott Adams)
Is it a coincidence or are these two using two small squared numbers?
Anyway: avoid LLM whenever possible, as most often they do more bad than good.
And for passwords, better use the blog post that was already scheduled for tomorrow: Generating random strings for passwords and uuids/guids on both Windows and Linux using base64 and hex encoding, plus: “Hive Systems: Are Your Passwords in the Green?”
Via [Wayback/Archive] Eloy.: “LLMs are centrist randomness: not useful for anything that requires truth but neither for password generation” – HSNL Social
Below this post, there are some great responses as well.
Comics
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Posted in AI and ML; Artificial Intelligence & Machine Learning, C++, Conference Topics, Conferences, Development, Event, Internet, InternetArchive, LLM, Pingback, Power User, Python, Scripting, Software Development, Stackoverflow, WayBack machine | Leave a Comment »
Posted by jpluimers on 2026/02/11
A while ago I bumped into [Wayback/Archive] Quick Accent steals the WordPress classic editor space after a hyphen-minus sign or asterisk · Issue #24623 · microsoft/PowerToys.
In the WordPress Classic Editor, the * or - combinations quickly generate an empty bulleted list:
When enabling the PowerToys Quick Accent (formerly [Wayback/Archive] PowerAccent) with their default settings this fails (but it does work in the WordPress Gutenberg editor, Word and some other tools I tested).
The easiest way to work around this is to switch from the default “Activation Keys” setting “Left, Right or Space” to “Left/Right Arrow”.
Hopefully besides the workaround there will also be a full fix.
The related C++ and C# source files:
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Posted in .NET, C#, C++, Classic editor, Development, Gutenberg editor, Power User, PowerToys, SocialMedia, Software Development, Windows, WordPress | Leave a Comment »
Posted by jpluimers on 2025/09/10
[Wayback/Archive] What Every Programmer Should Know about How CPUs Work • Matt Godbolt • GOTO 2024 – YouTube
Main takeaways for me:
- CPU pipelines have grown a lot longer than I was aware off
- there are many more internal registers than I was anticipating
- clever ways to convert if statements to non-jumps
--jeroen
Posted in .NET, Assembly Language, C, C#, C++, Delphi, Development, Python, Scripting, Software Development | Leave a Comment »
Posted by jpluimers on 2025/07/22
A while ago, I had to figure out the field sizes for some Windows API functions. In the distance past, the base data types used to be defined in windows.h, but over the decades that file has been split into various other files as there are far more than just the BOOL, int, UINT, DWORD, HWND, LPARAM and WPARAM data types. Currently the data types are defined in [Wayback/Wayback] Windows Data Types (BaseTsd.h) – Win32 apps | Microsoft Learn.
Note that C++ allows to specify bit field sizes for fields in struct composite data types, so under some circumstances, fields my have a different number of bits than you might expect from their data type.
Via [Wayback/Archive] c++ dword uint size – Google Search.
–jeroen
Posted in C++, Development, Software Development, Visual Studio C++, Windows Development | Leave a Comment »
Posted by jpluimers on 2025/07/16
I originally missed this as back then I was in the midst of managing trouble in my parental family, unaware I was already having rectum cancer. Then things went fast, not even including the Covid-19 years, so I was glad last year I got reminded of this mid-2019 article:
[Wayback/Archive] Alan Turing Wrote Object-Oriented Code In C And Ran It On BEAM – De Programmatica Ipsum writes a lot of interesting things on programming paradigms, starting with
In his rare 1994 book “Object-Oriented Programming In C” Axel Tobias Schreiner explains how to do inheritance, class methods, class hierarchies, and even how to raise exceptions using nothing else than pure, simple, pointer arithmetic-filled, ANSI C.
then arguing basically most of not all modern languages share the majority of programming paradigms and all these paradigms are repeats of the past:
But none of this is new. Smalltalk, arguably the precursor of object orientation, had collect and select methods which were the grandparents of our more common map and filter functional friends.
What sets modern languages apart is that they the majority covers all the paradigms you might need, just differing in how well they support the paradigm-du-jour.
It means programming language wars should have been a thing of the past for about two decades now.
Please let that sink in.
Oh: if you look for that ANSI C book, here it is: [Wayback/Archive] https://www.cs.rit.edu/~ats/books/ooc.pdf [Wayback PDF View/PDF View]
Via: [Wayback/Archive] De Programmatica Ipsum: “”In his rare 1994 book “Object…” – mas.to
--jeroen
Posted in .NET, C, C#, C++, Cloud, COBOL, Containers, Design Patterns, Development, Docker, Erlang, F#, Go (golang), Haskell, Infrastructure, Java, Java Platform, Kotlin, Kubernetes (k8n), ObjectiveC, OOP (Object Oriented Programming), Perl, Scala, Scripting, Software Development, Swift, VB.NET | Leave a Comment »
Posted by jpluimers on 2025/07/10
Below is a really cool tool-set for Visual Studio Code of which its development started when I was recovering from life-saving bowel-surgery during the series of procedures to get rid of my metastasised rectum cancer.
It supports decompilation of various languages (.NET C# and F#, GO, Rust and clang) into either x86 assembler or IR (Intermediate Representation, on the .NET side often also called IL for Intermediate Language) to research how well a compiler stack behaves.
[Wayback/Archive] badamczewski/PowerUp: ⚡ Decompilation Tools and High Productivity Utilities ⚡:
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Posted in .NET, C#, C++, Development, F#, Go (golang), Rust, Software Development | Leave a Comment »
Posted by jpluimers on 2025/06/12
I wrote about Sequoiaview in depth in SequoiaView Homepage, made some research notes in “cushion treemap” delphi – Google Search and touched it slightly in A choco install list.
I never heard back from my request for Sequoiaview source code, and given ever increasing local storage media sizes, the speed of it now has become an issue, so I started looking to see if more alternatives have appeared and what sets them apart.
TL;DR
- There is the open source WinDirStat that runs as non-admin and is about as slow as Sequoiaview
- There is the closed source but free for personal use WizTree that requires admin elevation and is much faster than Sequoiaview and WinDirStat
Neither of them allow for a view that is cushion treemap only.
The reason that WizTree is fast is that it directly uses the NTFS MFT (Master File Table) to read the information from. This requires elevated permissions.
This is the same mechanism used by the Everything search tool, but unlike Everything, WizTree:
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Posted in C++, Development, Encoding, Mojibake, Software Development, UTF-8, Windows Development | Tagged: include | Leave a Comment »